Civilization is flourishing like never before. After centuries of war and separation, the five races of Espira are finally together, united under the crown, and the kingdom is prospering. Built on the backs of slaves, maintained by the skills and knowledge brought in by the various societies, and blessed by the Pentarian Church, a great kingdom has grown within the confines of the Wall of Tears; a kingdom in which individuals live their lives side-by-side with their animal companions, some with more success than others.
Not everything is as wonderful as it seems. Tired of the system of two Kings, where the crown is decided by vote rather than passed from father to son, King Haverun has seized control of Espira for himself following the death of his partner, the late King Taversham. The nobility is in an uproar and rumours of war abound. The Bluescale epidemic, despite the large numbers already dead, is being ignored by those in control, and scholars warn that that it will wipe out a large proportion of the population if left to spead. Add in the growing number of wild mages, whose uncontrolled power threatens the entire kingdom, and harmony seems a long way off.
Enter Espira, a nation trapped in a bottle and filled with a wealth of cultures, creatures, and secrets. See the nobles as they celebrate their wealth and make the decisions that will shape their land. Join the priests in rituals and observances dedicated to the purpose of appeasing the gods. Beware the ever-vigilant eyes of the Knights who watch always to ensure that people are paying proper tribute to the deities they serve. Behold the Pentad, the gods who see all, know all, and carefully monitor the activities of their creations. Explore the land, build relationships, weave lies, uncover truths. Just remember, whatever you do, that the gods are watching you.
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